Pants Accessories
Model Created for VRChat
Contents:
- FBX FILE
- MATERIAL FILES FOR UNITY
- 4 TEXTURE FILES + UVMAP
- UNITY PACKAGE WITH DYNAMIC BONES READY.
- READ ME.TXT FILE FOR INSTRUCTIONS.
I'm using Arktoon Shaders for the materials,
If you'd like to use my settings import the Arktoon Shaders in the project and use the materials provided(.mat files).
If you'd like to download arktoon shader go to: https://github.com/synqark/Arktoon-Shaders
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How to:
0- Load Scene with Dynamic Bones already set up.
1-Select Prefered material.
2-Make sure everything fits perfectly in the body.
3- Move - Outside of Armature:
-TopPants_belt1 (MESH)
-LowerPants_belt2 (MESH)
-Loose_Leg_belt2 (MESH)
4- Move - Inside of Armature:
Right Leg:
Put "LOOSE BELT ARMATURE.001" underneath "Upper_Leg.Right"
Put "LOWER BELT ARMATURE" Underneath "Lower_Leg.Right"
Left Leg:
Put "TOP BELT ARMATURE" Underneath "Upper_Leg.Left"
5- Select Colliders for all 5 Dynamic Bones Script so it doesn't go inde your legs.
Enjoy :p
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Give credits!
DO NOT Redistribute!
Edits on files included were fixes to textures and read me file.
To get the 3D Model of these pants accessories.